Divination reads that During your turn, whenever you draw a card, you may move 1 damage counter from chosen character to chosen opposing character, which in itself is a powerful opportunity to decrease damage, and either on the card itself or on others, and equally place this on other characters, rather than having to use up your opportunity to quest to do so, is powerful
Scrooge McDuck knows how to make a good deal
Scar, Mastermind sees him at his most manipulative, allowing you to use his ability to hatch an Insidious Plot and reduce an opposing characters strength by five when Scar is played
the value of X won't change
Paired with characters that have lore-centric abilities, to begin with, like Magica De Spell Midas Touch or Ariel Treasure Collector, you'll be at 20 in no time