Alex Wilder, Runaway Bloodbraid Challenger Chainweb Aracnir Charred Graverobber Chronomantic Escape Cling to Dust Confession Dial Desdemona, Freedom's Edge Elspeth, Sun's Nemesis Escape Artist Escape Tunnel Escape Velocity From the Catacombs Fruit of Tizerus Glimpse of Freedom Jurassic Park Kroxa, Titan of Death's Hunger Loathsome Chimera Lunar Hatchling Mogis's Favor Nethergoyf Ox of Agonas Pharika's Spawn Phlage, Titan of Fire's Fury Phoenix of Ash Polukranos, Unchained Run for Your Life Satyr's Cunning Sentinel's Eyes Skyway Robber Sleep of the Dead Stormcage Containment Facility Sweet Oblivion The Aesir Escape Valhalla The Grim Captain's Locker The Master of Keys Tizerus Charger Underworld Breach Underworld Charger Underworld Rage-Hound Uro, Titan of Nature's Wrath Voracious Typhon Woe Strider
Who knew this game would have over 100 expansions one day
6 The First Chapter - Aladdin And Cruella - Emerald/Ruby Of the three base set starter decks, Emerald/Ruby is the most challenging (and rewarding) to pilot
This deck really lacks card draw, but Signed Contract works well to turn that around
[casthaven]Gearseeker Serpent[/casthaven] is an incredibly powerful card, one that rewards a dedicated, artifact-heavy blue drafter