Sometimes the game reaches a stalemate, mostly when several players are constantly gaining life
Your deck might win by sacrificing little token creatures for an incremental advantage, or by playing the largest monsters available and trampling your opponent into the dust
Case of the Gateway Express White aggro decks have cheaper removal than a Hobbit's Sting, but Selesnya enchantments in Standard might add a few of these to supplement their Ossification package with Calix, Guided by Fate (am I the only one who only ever sees Freddie Mercury here?)
The God Cycle from The Lost Caverns of Ixalan These grade A creatures represent their color well and death does not beat them
The grumblers are complaining that freerunning cards are going to go in every Commander deck, which is just sillynot every Commander deck is helmed by a commander that is interested in attacking, capable of living through combat, and connecting with an opponents life totals