It would rate around the middle of this list, if the cards weren't about to rotate out of Core constructed
The deck starts by casting a number of different spells that allow you to amass your orc army including Sauron, Gothmog, Grishnakh, Book of Mazarbul, March from the Black gate, etc
Anathemancer punishes them severely for this with a deadly early creature and the promise of a much bigger hit later down the lineone that can't profitably be countered and can't be stopped with discard, which will force many control decks to consider alternate means of dealing with the problem such as an Identity Crisis
Another class of effects actually come from lands and replace the destroyed land like Demolition Field, Field of Ruin, and Ghost Quarter, but I'll skip those for the most part on this list
these abilities make Baeloth both a great goad commander, and a very solid treasure commander