61 cards For the numerically challenged, here is a pretty picture: Here is its effect on your mana ratio: % Chance of Hitting Land Drops by Number of Lands 60 cards, on the play 60 cards, on the draw 61 cards, on the play 61 cards, on the draw And some pretty pictures again: To show some graphs that have less action, I have selected two common land counts, 24 and 27, and graphed the 60 vs
The first is to use cards like Discontinuity, Sundial of the Infinite, or Obeka, Brute Chronologist to end the turn before the beginning of the next end step when the trigger would resolve
It is designed to get out Overlord as quickly as possible while trying to tutor for the sliver protection cards (Hivelord & Crystaline specifically) on the same turn
Not only that, but it also can come back to your field at the paltry cost of 2500 LP, AND it can be activated the turn it is set by revealing any Spellcaster
These are mono-colored, and their land sides can enter tapped in exchange for three life, similar to the Mythic Rare MDFC lands from Zendikar Rising