Pretty much every Commander deck wants to ramp, and the green ones doubly so
Brawl, Commander, Competitive Brawl, Historic, Timeless Vintage Alchemy, Modern, Pauper, Pioneer, Standard Legacy
Isshin, Two Heavens as One's ability affects only triggered abilities with conditions that are directly related to attacking, such as "whenever [this creature] attacks" or "whenever you attack with one or more creatures." It does not affect triggered abilities with other trigger conditions, such as "whenever [this creature] becomes tapped." Isshin's effect doesn't copy the triggered ability
Each player chooses 2 of their characters and puts them into their inkwell facedown and exerted
Damage wears off, and "this turn" and "until end of turn" effects end.) Ending the turn this way means the following things happen in order: (1) All spells and abilities on the stack are exiled