Of course, your deck needed to be built like a fortresswith unbreakable walls like Hoopa or cards that were immune to specific types
a must-kill draw engine that leaves a Vehicle token behind sounds pretty sweet, but I dont think I want a mono-blue flying commander with Kangee, Sky Warden right there
But that is just one way this deck deals crazy damage
The downside is that it can be really hard to gain any advantage if you cant get damage onto their characters without making bad trades (losing a powerful character of yours for a cheap one of theirs) or without completely banishing them
Wrap Up Bitterthorn, Nissa's Animus | Illustration by Titus Lunter No fantasy world is complete without meeting a certain quota of legendary weapons, armor, and other equipment complete with names, backstories, and powerful blessings and curses