Credit: Wizards of the Coast Loran of the Third Path BPhillipYork: I like this card, there's a ton of white cards now that give you a payoff when your opponents get lands, creatures, or card draw, and it has an interesting political element where you can help the weakest player out with card draw while benefiting from it
Then, if you have 2 or less Life cards, that card gains an additional +2000 power
Through this, the decks get the benefit of classic MTG cards while still retaining the Fallout flavor that permeates the whole set
For instance: Creatures (30) 2 Verdurous Gearhulk 4 Winding Constrictor 2 Rishkar, Peema Renegade 4 Walking Ballista 4 Deadeye Tracker 4 Wildgrowth Walker 4 Merfolk Branchwalker 2 Ixalli's Diviner 4 Seekers' Squire Lands (24) Spells (8) Seekers Squire only adds to the glut, and it doesnt help that both of the Explore payoffs also cost two
The downsides are once again pretty clear: for what it's worth, it's not a great FlickerFlicker target, but is also very susceptible to removal and doesn't do a whole lot on its own