Not Entirely Our Creatures Once we have the ability to untap our general with relative ease, it becomes important that we have a plan for what were going to be sacrificing to tutor creatures out of our deck
Although the mechanic of tapping a creature to temporarily change a land has endured, serving most often in domain-oriented sets and decks with cards like Pixie Illusionist, the ability to permanently change a land, which seems like an inevitable development of the concept, comes along a bit later in Magics history, using counters to do it
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Among these is Afterlife Insurance, a two-mana Instant that gives creatures you control Afterlife 1 until the end of the turn and lets you draw a card
Fetchlands provide shuffle effects, making your Scroll Rack and Sensei's Divining Top far more effective