When you add in land-searching options like Town Greeter and the landcyclers, as well as four-mana ramp spells like Reach the Horizon, getting the mana together to cast Omega, Diamond Weapon or Coliseum Behemoth is a question of when, not if
The theme isn't so pirate-centric with this one, instead having a lot of heroes taking on that traditional role, or the role of being an explorer

Booster Packs: 384 Super Rare 2.86% Pull Rate 11 / 384 Rare 4.43% Pull Rate 17 / 384 Rare 1.56% Pull Rate 6 / 384 Rare 3.91% Pull Rate 15 / 384 Super Rare 3.39% Pull Rate 13 / 384 Rare 3.65% Pull Rate 14 / 384 Legendary 1.56% Pull Rate 6 / 384 Legendary 1.04% Pull Rate 4 / 384 Super Rare 3.39% Pull Rate 13 / 384 Rare 2.86% Pull Rate 11 / 384 Rare 1.82% Pull Rate 7 / 384 Rare 3.13% Pull Rate 12 / 384 Rare 4.43% Pull Rate 17 / 384 Rare 2.08% Pull Rate 8 / 384 Rare 3.65% Pull Rate 14 / 384 Legendary 2.08% Pull Rate 8 / 384 Rare 3.39% Pull Rate 13 / 384 Rare 3.39% Pull Rate 13 / 384 Rare 2.86% Pull Rate 11 / 384 Super Rare 3.65% Pull Rate 14 / 384 Super Rare 3.39% Pull Rate 13 / 384 Super Rare 2.6% Pull Rate 10 / 384 Legendary 1.04% Pull Rate 4 / 384 Rare 3.13% Pull Rate 12 / 384 Rare 2.6% Pull Rate 10 / 384 Rare 2.6% Pull Rate 10 / 384 Legendary 1.04% Pull Rate 4 / 384 Rare 3.91% Pull Rate 15 / 384 Super Rare 2.86% Pull Rate 11 / 384 Rare 3.13% Pull Rate 12 / 384 Rare 1.56% Pull Rate 6 / 384 Rare 3.65% Pull Rate 14 / 384 Legendary 1.04% Pull Rate 4 / 384 Rare 2.86% Pull Rate 11 / 384 Rare 2.86% Pull Rate 11 / 384 Super Rare 2.34% Pull Rate 9 / 384 Super Rare 3.65% Pull Rate 14 / 384 Rare 2.86% Pull Rate 11 / 384 Rare 3.39% Pull Rate 13 / 384 Super Rare 2.6% Pull Rate 10 / 384 Rare 2.34% Pull Rate 9 / 384 Rare 2.08% Pull Rate 8 / 384 Legendary 2.08% Pull Rate 8 / 384 Rare 2.86% Pull Rate 11 / 384 Legendary 2.34% Pull Rate 9 / 384 Super Rare 1.82% Pull Rate 7 / 384 Rare 3.65% Pull Rate 14 / 384 Rare 3.39% Pull Rate 13 / 384 Super Rare 3.91% Pull Rate 15 / 384 Rare 3.91% Pull Rate 15 / 384 Rare 3.13% Pull Rate 12 / 384 Rare 2.86% Pull Rate 11 / 384 Rare 3.39% Pull Rate 13 / 384 Super Rare 2.86% Pull Rate 11 / 384 Legendary 1.56% Pull Rate 6 / 384 Legendary 1.82% Pull Rate 7 / 384 Rare 3.91% Pull Rate 15 / 384 Rare 2.6% Pull Rate 10 / 384 Rare 3.65% Pull Rate 14 / 384 Super Rare 4.17% Pull Rate 16 / 384 Rare 3.13% Pull Rate 12 / 384 Super Rare 3.13% Pull Rate 12 / 384 Rare 2.6% Pull Rate 10 / 384 Rare 3.13% Pull Rate 12 / 384 Rare 2.34% Pull Rate 9 / 384 Rare 3.91% Pull Rate 15 / 384 Rare 3.13% Pull Rate 12 / 384 Legendary 1.3% Pull Rate 5 / 384 Super Rare 2.34% Pull Rate 9 / 384 Rare 2.08% Pull Rate 8 / 384 Rare 3.65% Pull Rate 14 / 384 Rare 3.91% Pull Rate 15 / 384 Legendary 1.56% Pull Rate 6 / 384 Super Rare 3.13% Pull Rate 12 / 384 Super Rare 3.65% Pull Rate 14 / 384 Rare 2.34% Pull Rate 9 / 384 Rare 3.39% Pull Rate 13 / 384 Rare 3.65% Pull Rate 14 / 384 Enchanted 0.26% Pull Rate 1 / 384 Enchanted 0% Pull Rate 0 / 384 Enchanted 0% Pull Rate 0 / 384 Enchanted 0% Pull Rate 0 / 384 Enchanted 0% Pull Rate 0 / 384 Enchanted 0.52% Pull Rate 2 / 384 Enchanted 0% Pull Rate 0 / 384 Enchanted 0.26% Pull Rate 1 / 384 Enchanted 0% Pull Rate 0 / 384 Enchanted 0% Pull Rate 0 / 384 Enchanted 0% Pull Rate 0 / 384 Enchanted 0.52% Pull Rate 2 / 384

Bear in mind as well that if your opponent doesnt find a way to deal with Jafar on their turn, which is definitely a risk with their hand of seven new cards, then you can just sing A Whole New World again if you drew it from the last one
This is a card you'd have to build your whole deck around