(Damage dealt by sources without infect causes loss of life.) Bloodchief Ascension Enchanchantment At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension
If Sol Ring is your only ramp spell, ask yourself if the less than 10% chance of the explosive start it gives you is worth the 90% of the time it'll be mostly dead
After playing more, I sent out the following: Cards Im pretty sure about: 24 Land with Vault 4 Champion 4 Doomed Traveler 4 Orzhov Charm 4 Cartel Aristocrat 4 Reckoner 2 Lingering Souls 4 Falkenrath Aristocrat 2 Zealous Conscripts That leaves eight slots
Foils have seen an even more dramatic rise, selling on TCGPlayer for as much as $20 - $30, up from $5
Monoxa, Midway Manager The more you roll with Monoxa, Midway Manager, the nastier it gets