I have tried playing with separate decks for lands and spells from which you can chose which you draw from or search with spells, I have tried the WoW trading card method of laying any card down as a proxy land and I have tried designing my own games that try to capture the fun and style of game as Magic that use different methods of gaining resources
A better fit for this card would be artifact-heavy stax lists such as Heliod, Sun-Crowned , especially if they run cards such as Mishra's Workshop that can help get Trinisphere out early to start putting pressure on the faster decks at the table
They take the act of millingputting cards from a library into a graveyardand turn it into something powerful, like dealing damage, drawing extra cards, or producing creatures
Value Cards: Ezuri, Claw of Progress Eternal Witness Bane of Progress Prime Speaker Zegana Rapid Hybridization Arachnogenesis Beastmaster Ascension Command Beacon High Market Reliquary Tower Almost half of the value here is Arachnogenesis, since Spider Fog over here has never seen a reprint
, : Put a creature card exiled with Yggdrasil onto the battlefield under your control