Emeritus of Woe If you thought one Demonic Tutor was good, how about as many as you like
The first thing I noticed: The format is speedier than the preceding set, Outlaws of Thunder Junction. While my games could last up to 20 minutes, they were often decided in their opening turns, thanks to aggressive creatures like Hexgold Slith and Eldrazi Linebreaker

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Charred Foyer doesn't impact the board immediately and requires you to essentially skip your turn four, but at least its advantages snowballs really well if you can survive the next turns
If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle