Ancient Copper Dragon Azusa, Lost but Seeking Bolas's Citadel Counterspell Dark Ritual Fatal Push Godo, Bandit Warlord Jodah, the Unifier Nyxbloom Ancient Purphoros, God of the Forge Ranger-Captain of Eos Sram, Senior Edificer Syr Konrad, the Grim Traxos, Scourge of Kroog Tymna the Weaver Urza, Lord High Artificer Venser, Shaper Savant Winota, Joiner of Forces Yawgmoth, Thran Physician
Often in Magic, the idea of stealth is represented by creatures your opponents simply cant block
Here's what I had: #1 A Werewolf Has to Have a Human State and a Werewolf State To me, the most defining thing about werewolves is their dual nature
Blue helps out with countermagic and card draw a combination thats led to many a control brew
One thats really great in Giada is Galadriels Dismissal, as it phases out either just Giada or Avacyn, or your whole board