In theory, if you played all four Pinocchio, Talkative Puppet and all four Pinocchio, Star Attraction cards before you play your Jiminy Cricket cards, you could get a maximum of 32 extra cards in your hand before the end of the game
In some ways, they reward more colors but do reward focus and restraint (at least, if your commander keeps getting removed, youll be more likely to have a useful target for one of these babies)
The land sees play in Legacy in various tribal strategies, too
Azorius Control 4 March of Otherworldly Light 4 Field of Ruin 4 Hallowed Fountain 4 Deserted Beach 4 Restless Anchorage 4 Plains 4 Island 4 No More Lies 4 Dovin's Veto 4 The Wandering Emperor 4 Memory Deluge 4 Omen of the Sea 3 Supreme Verdict 3 Teferi, Hero of Dominaria 3 Demolition Field 3 Sunken Citadel 3 Temporary Lockdown 2 Change the Equation 2 Hall of Storm Giants 2 Hengegate Pathway 2 Get Lost 1 Castle Ardenvale 1 Farewell 1 Otawara, Soaring City 1 Eiganjo, Seat of the Empire 1 Fountainport 1 Sunfall 1 Narset, Parter of Veils 1 Shark Typhoon 1 Jwari Disruption 3 Beza, the Bounding Spring 3 Mystical Dispute 2 Aether Gust 2 Narset, Parter of Veils 2 Shark Typhoon 1 Yorion, Sky Nomad 1 Farewell 1 Temporary Lockdown With a solid suite of spot removal, countermagic, card draw, sweepers, and planeswalkers, Azorius Control has remained the premier control deck in Pioneer
Thats exactly why Im here