I'll then turn to different deck-building and deck-decision guidelines you can make to improve the Infect matchup before the game even starts, and I'll end with a color-by-color breakdown of some strong anti-Infect technology
Brawl, Commander, Competitive Brawl, Historic, Legacy, Modern, Pioneer, Timeless, Vintage Alchemy, Pauper, Standard
Creatures that enter the battlefield or lose their counters later in the turn and noncreature permanents that become creatures later in the turn won't get -2/-2.
There are even cameo appearances from Dragonites pre-evolved forms an approach thats been unfurled in this new era
And if you cast it from your graveyard with flashback, you also get to discard your hand and draw four cards to give you a full reload after the carnage