So if Zurgo isn't around, and you mobilize, that token will give two triggers for the price of one
It takes some time to reach that 8 loyalty, but once there, your board becomes almost untouchable
Similarly, with so few cards from the main set appearing in these decks, themes like offspring and expend are spread way too thin
Theyre essentially any activated ability that creates mana (like most lands or Llanowar Elves), as long as it isnt a loyalty ability (like on Chandra, Torch of Defiance) or doesnt have a target (like the first ability on Deathrite Shaman

The Deck Okay, here is the full decklist: Creatures (42) 1 Sol'kanar the Swamp King 1 Rune-Scarred Demon 27 Shadowborn Apostle 1 Grim Haruspex 1 Archfiend of Depravity 1 Kothophed, Soul Hoarder 1 Razaketh, the Foulblooded 1 Demonlord Belzenlok 1 Taborax, Hope's Demise 1 Jetmir, Nexus of Revels 1 Be'lakor, the Dark Master 1 Lord of Change 1 Plague Drone 1 Venomcrawler 1 Bloodthirster 1 The Balrog, Durin's Bane Lands (39) 14 Swamp 1 Polluted Mire 1 Grand Coliseum 1 Barren Moor 1 Murmuring Bosk 1 Arcane Sanctum 1 Crumbling Necropolis 1 Savage Lands 1 Exotic Orchard 1 Bojuka Bog 1 Command Tower 1 Unknown Shores 1 Opal Palace 1 Nomad Outpost 1 Sandsteppe Citadel 1 Opulent Palace 1 Desert of the Glorified 1 Survivors' Encampment 1 Path of Ancestry 1 Zagoth Triome 1 Indatha Triome 1 Ziatora's Proving Ground 1 Xander's Lounge 1 Raffine's Tower 1 Crystal Grotto 1 Barad-dur Spells (18) 1 Night's Whisper 1 No Rest for the Wicked 1 Bloodbond March 1 Damnation 1 Sign in Blood 1 Chromatic Lantern 1 Painful Truths 1 Anguished Unmaking 1 Secret Salvage 1 Thrilling Encore 1 Liliana's Contract 1 Arcane Signet 1 Skyclave Relic 1 Stinging Study 1 Echoing Return 1 Mask of Griselbrand 1 Blood for the Blood God
