Think of your deck as a bad Limited deck, and a lot of times the game is decided by who plays a rare first, or who has removal for their opponents rare
(This is, in fact, the joke behind Urzas Saga being an enchantment land that cared about artifacts
Land Tax was the kind of card that turned "mulligan to four" into "automatic win." Land Tax was, conditionally, more difficult to play around and play against than even the skill-testing Fact or Fiction
There was some talk about whether we were supposed to state there was only fourteen gods and not point out how the gods were going to play across the block, but the whole reason for the fifteen-god structure was to make sure every set had its own mythic rare cycle of gods, so we stayed kind of mum on what exactly was going on with the gods
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