Might and Magic tends to have a more narrow board with bigger threats, and Resist makes it easy to trade up to try to maintain board advantage
In 1.5% of Play Boosters, 1 of these commons will be replaced with 1 of the 10 Special Guests cards in non-foil
Making wolves matter probably increases its stock a decent amount
Since 1st and 2nd Places often split, I will award both 3 points, while 3rd and 4th will get two, and from 5th to 8th they will get 1 point, with the rest of the results awarding 0
Robb's deck attempted to blitz Nass out of the game, but by virtue of having the play in the opening game and a hand with just enough sweepers to hold down the fort, Nass fell into what would become the familiar pattern: Robb plays a small threat, and Nass gives a mana-efficient answers a turn or two later while developing his own game plan with Those plays offered only small windows for Robb to try and punch through, and it was only in the second game that he managed to put together a lethal attack