Cataclysmic Gearhulk Shifting gears to Cataclysmic Gearhulk, a 4/5 for 5 that comes in with vigilance and creates a pseudo-board wipe when it enters the battlefield
This card is also more resilient than Tireless Tracker as an enchantment, and the additional payoff of venturing into the dungeon whenever you sacrifice a clue is better generally than just a +1/+1 counter
(Did you know that BoltwaveBoltwave is the only one-mana burn spell that can deal three damage to each opponent without paying additional costs?) There's been a lot of talk about the old strategy of Counter-Burn lately, and it's all thanks to everyone's favorite Dracogenius
Even in a world with mana burn (where you lost life if you didnt spend all the mana in your mana pool between phases), I still cannot understand why this card saw print, let alone why the prospect of losing a few points of life was considered sufficient downside for generating 2-7 mana in a color not known for mana ramp
He highlighted the long co-development period with Square Enix as the most enjoyable aspect, despite the challenge of meeting high fan expectations