This essentially allows you to attack twice
Tramp Enterprising Dog (Enchanted) A good Enchanted card adds alternative artwork that expands on what we see in the card game, providing value and dramatic illustration that makes you feel like you have something unique but also similar

Once per turn, if you control at least one HERO Normal Monster or a HERO Fusion Monster, you can discard a card to activate 1 of these Skills based on the HERO monsters attribute: If youve got an EARTH HERO, destroy an EARTH monster you control and a face-up monster your opponent controls If you have a WIND, blow away a face-up Spell or Trap Card A FIRE will let you return all face-up non-FIRE Special Summoned monsters back to their controllers hand A WATER HERO will get you a free draw, and until the end of the next turn, you can activate one Normal Trap straight from your hand If youve got a LIGHT HERO, you can change the battle position of a face-up monster on the field You can only get one of these effects per turn, but some of them are wildly powerful and the sheer range of options is massive
Graded Pokemon Card - Mewtwo 183/165 - ACE 10 (With Ace Label)
Now to be fair we only have only Aura in the deck (All that Glitters) but it's free and it'll turn your commander into a nasty place to attack from