This time, we introduced two versions of two cards each for a total of four
Pulling out the Enchanted version in your deck would be a great flex, and it comes with making Mr.Incredible stronger, alongside potentially drawing you a card
Embercleave has a cost reduction based on the number of attacking creatures you control and equips on arrival
I'm like, 'Okay, I am here for that.' I am going to help you guys do that, but the first thing that happened is this one lady--I always say, "draw seven cards, that's your opening hand"--and she immediately goes, "I've got four threes." I kind of went, 'Okay, well, that's great, but this is a game where what you get on the table matters and your hand doesn't matter as much." It's one of those things we realized through teaching the game
If you made a new Ruby/Steel deck, you couldnt include the featured Belle, Beast, or Jafar cards as they would all mean youd have three ink colors in the new deck