For example, if you control a 2/2 creature with evolve and two 3/3 creatures enter the battlefield, evolve will trigger twice
Broadly the deck played like a white weenie deck, it would apply some early pressure then should that not result in a win it would clogg up the board and create stand offs in which it had several good ways to punch through or simply break
Sometimes, theres a specific Wizard youre looking for, and you simply havent been able to find it through the various card-drawing mechanisms you have in place throughout your well-brewed Wizard deck
This is a crying shame, however, as the card operates on an axis few of its peers do, and offers some surprising synergy at the same time
You force them to spend multiple removal spells on the card before being able to damage you again, which results in huge resource losses for decks that heavily depend on them