It was not until the last couple of weeks of reveals, when the powerhouse Locations were revealed, that we really understood the true power level of the good Locations. I think that was only step one, however, and I believe we are already starting to see a shift in understanding how literally any Location when played and protected properly, can affect a game state
Then, in the very next Draft playtest, Ian Duke managed to build a slow green-black graveyard deck that melded them not once, not twice, but three times over the course of the playtest
The Enchanted cards in Azurite Sea have a stylised, sepia toned look, with line drawings that ape the aesthetic of old maps, which is definitely in keeping with the nautical, piratical theme of the set, and there are 18 cards in all: What Characters Are Making Their Debut In Azurite Sea
Magic Universe Beyond: Final Fantasy
This can either be used to protect your characters while they quest or to take some favorable trades against your opponent's characters without having to banish your own characters in the process