So as far as strategy goes I would recommend definitely stacking up energy on Slaking before you play it since you can't afford to wait around to do damage since attacks will be increased by 50 when you do attack, I would definitely try to find a way where you could use Best Dash and then somehow retreat Slaking the next turn for free so you could attack again, but you may be able to last quite a long time if you get Slaking out in play as soon as possible so you can knock out almost every Pokemon in one turn and then hope your opponent has a weak Pokemon the next turn so that it won't be able to do more than 60 damage total, that way with a potion or two you can last at least 3 turns and knock out 3 Pokemon
You can still probably freerole this into play in plenty of decks, and it still sees consistent play in Pauper, so its not completely gone
Game Trade Magazine Look inside the magazine In the following video, you will see more what is discussed in the GTM issue about Lorcana
You can countermand this effect, but you need to spend magic to do it, to protect your creatures from turning into gold and being lost on the way back
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