Golden Guardian gives a nice way to expand your golem army
I still remember how my small Magic community dreamed about what the card called Black Lotus could be
Bracket 4: Optimized Players expect: Decks not to adhere to the cEDH metagame reserved for Bracket 5 Decks to be lethal, consistent, and fast, designed to take people down as fast as possible Game Changers that are likely to be fast mana, snowballing resource engines, free disruption, and tutors Win conditions to vary but be efficient and instantaneous Gameplay to be explosive and powerful, featuring huge threats and efficient disruption to match Generally, you should expect to be able to play at least four turns before you win or lose
If a spell has multiple types, and one of those types is creature (such as an artifact creature), casting it won't cause prowess to trigger
The concept for the deck came when I tried to put mana multipliers and damage multipliers together, in order to see just how much it could make the table explode, many of which were Enchantments