No more adjusting the mat mid-gamefocus fully on your strategy and enjoy smooth, uninterrupted gameplay
// Sephiroth, One-Winged Angel Flying Super Nova As this creature transforms into Sephiroth, One-Winged Angel, you get an emblem with Whenever a creature dies, target opponent loses 1 life and you gain 1 life. Whenever Sephiroth attacks, you may sacrifice any number of other creatures
"From TV animation One Piece " (in Japanese)
On top of that, it reads: At the beginning of your next main phase, add an amount of colourless mana equal to that spells mana value." Basically, not only do you get to say no to something, you also get to cast something bigger on your next turn
At the time, we were especially interested in encouraging players to attack, so combat damage became the obvious answer