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Carry Away [Darksteel] Condition:Heavily Played Activate only as a sorcery

SKU: 68520961640

4.2
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Description

Activate only as a sorcery and only if you've cast three or more instant and/or sorcery spells this turn

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Chandra Type: Creature — Wall Rarity: Uncommon Cost: {1}{U} Defender (This creature can't attack

it is a source of great knowledge

Set: Innistrad: Crimson Vow Commander Type: Sorcery Rarity: Rare Cost: {4}{W}{W} Return all creature cards from your graveyard to the battlefield

Carry Away [Darksteel] Condition:Heavily Played Activate only as a sorcerySet: Darksteel Type: Enchantment Aura Rarity: Uncommon Cost: {U}{U} Enchant Equipment When Carry Away enters the battlefield, unattach enchanted Equipment. You control enchanted Equipment. Stealing goblin weapons would be easier if the goblins were smart enough to let go.

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