Desert Doom has ward {4} as long as it’s untapped
Set: War of the Spark Prerelease Promos Type: Legendary Planeswalker — Ugin Rarity: Rare Cost: {6} Colorless spells you cast cost {2} less to cast
Set: The List Type: Creature — Sliver Rarity: Common Cost: {1}{G} All Sliver creatures get +1/+1
The purest virtue burns brighter than the sun and hotter than dragonfire
Set: Wilds of Eldraine Promos Type: Sorcery Rarity: Rare Cost: {G}{G} Look at the top five cards of your library
Will-o'-the-Wisp [Fourth Edition] FAB143 Desert Doom has ward {4}Set: Fourth Edition Type: Creature Spirit Rarity: Rare Cost: {B} Flying (This creature can't be blocked except by creatures with flying or reach.) {B}: Regenerate Will o' the Wisp. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) "About, about in reel and rout The death fires danced at night; The water, like a witch's oils, Burnt green, and blue and white."