Amber (healing and protection), Amethyst (magic and card draw), Emerald (disruption and tempo), Ruby (aggression and high power), Sapphire (ramp and value), and Steel (removal and big bodies)
I think almost every Steel deck moving forward will run this Kida card as a sure way to protect their characters before they can start playing their more powerful ones
Exerting, Rushing, bouncing, and generally frustrating your opponents plans are all brought up to are we there yet levels of annoying fun
Sheriff Nottingham, Bushel Britches, has both power and lore generation going through the roof
There are 50 borderless woodblock cards in the Magic: The Gathering FINAL FANTASY's main set: 3 commons, 12 uncommons (one of which is a double-faced card), 29 rares, and 6 mythic rares