Battle Basics So, March of the Machine had its official set debut today on Wizards' youtube channel and we finally know enough about the new Battle card type for me to give you all a basic overview of it
August 8, 2015 4:40 p.m
Iconic moments become spells and lands As expected, many of the set's noncreature cards recreate memorable chapters from The Hobbit , like The Lonely Mountain mentioned previously
Heres a practical skeleton that keeps you honest: The role buckets Mana (lands + ramp + fixing) Card flow (draw, rummage, impulse, tutors if your group likes them) Interaction (spot removal, counterspells, protection, wipes) Plan enablers (the cards that make your deck your deck) Payoffs and finishers (how you convert setup into a win) Utility (grave hate, recursion, flexible tools) The exact counts depend on your commander, curve, and pod
With creature-heavy decks, more card draw is always crucial because you need to be able to recover from board wipes