(You descended if a permanent card was put into your graveyard from anywhere.) Legendary Artifact Mechtitan Core , Exile this Vehicle and four other artifact creatures and/or Vehicles you control: Create Mechtitan, a legendary 10/10 Construct artifact creature token with flying, vigilance, trample, lifelink, and haste that's all colors
Kardur is included as he represents Surt, the demonic entity that rules the world of Muspelheim, a world of pure fire
We spent the first ten plus turns amassing a magical army, where one players field usually consisted of 2x Doppleganger, 3x Mahamoti (one with Invisibility) and a Merfolk Assassin on one side, standing watch against the other players field of 3x Nightmare, 2x Royal Assassin and a Lord of the Pit with a Breeding Pit somewhere in play with two swamps permanently tapped underneath it
What did you think of my 13 spots and what hit where
Still, it expands Gen III representation and starts to build toward a more strategic format with tanky setups and harder-hitting basics