Epic (For the rest of the game, you cant cast spells
Gameplay Enhancements: The Fusion Strike expansion introduces new strategies and synergy, allowing players to build unique decks
Being able to use Prava to make a 1/1 white Soldier and see it become a 4/4 flying vigilant Angel who is really a 5-power, 8-toughness Angel who will gain you 8 life when it does combat damage sounds pretty darn good to me
Standard Cascade Each player begins the game with a Maelstrom Nexus emblem with the text, "When you cast your first spell each turn, exile cards from the top of your library until you exile a nonland card that costs less
It would be nice if you could use and remove it only before deploying Be Prepared for All Things, but unfortunately, this card is a permanent asset, so once you insert it, you have to keep it until the end