Archaeomancer's Map Bitterthorn, Nissa's Animus Braidwood Sextant Campus Guide Compass Gnome Dauntless Scrapbot Dune Mover Ecologist's Terrarium Edge Rover Embermouth Sentinel Everything Pizza Everythingamajig Expedition Map Fountainport Bell Golos, Tireless Pilgrim Heaped Harvest Hithlain Rope Horizon Spellbomb Journeyer's Kite Keys to the House Kree Sentinel Lumbering Worldwagon Marshals' Pathcruiser Monument to Perfection Moonsilver Key Mycosynth Wellspring Ominous Parcel Park Map Pilgrim's Eye Realmbreaker, the Invasion Tree Renegade Map Scampering Surveyor Shardless Outlander Silver Deputy Skittering Surveyor Solemn Simulacrum Spider-Bot Steelweb Surveyor Strata Scythe Strixhaven Skycoach Subway Train Sword of Hearth and Home Sword of the Animist Thaumatic Compass Traveler's Amulet Vinewoven Chariot Wanderer's Twig Wayfarer's Bauble World Map
For the most part card and mana economy is what makes for a good deck
Creature - Horror Color tag templates(None) Dauthi Voidwalker Shadow (This creature can block or be blocked by only creatures with shadow.) If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it
But when it comes down to it, you're still drawing both players a card, and it's hard for me to think of any examples of creatures that offer symmetrical draw seeing meaningful constructed play
It doesnt matter if youre a Final Fantasy X fan or just a mechanics junkie, this Bant deck does something truly special