Often the engagement then actually gets in the way: you end up ticking off specific tasks within a match, rather than playing the game itself for its own good, and only come back for extrinsic rewards: skins, XP, packs, or whatever else
When you have powerhouse token makers on your side, it isnt farfetched to think that this number will be incredibly high
Poisoned Knowing the rules around the Poison status is vital, as its almost certainly the most common status condition in the game
It breaks even in terms of how much total additional power and toughness you get with a traditional Anthem at three creatures, but giving one of them +2/+2 instead of +1/+1 can really change the texture of combat, and things get out of control once you have four or more creatures
Anathemancer This is Price of progress