In decks like Mono-Blue Spirit in Pioneer/Explorer, it's a good way to deal out even more damage if you don't need to hold mana up anymore
So while the card is always in the minds of Magic players for being very unplayable, it's also always in another part of their minds that the card may become playable one day
A timeless classic, Final Fantasy VI is many peoples favorite
Madison Li Dragon Shadow Dross Skullbomb Dune Drifter Elder Owyn Lyons Emergency Weld Everquill Phoenix Everquill Phoenix Excava, the Risen Past Excavation Elephant Eye of Ojer Taq Fabrication Foundry Fell Gravship Fix What's Broken Fortuitous Find Gastal Thrillroller Ghirapur Ghost Lantern Ghost Lantern Gilded Assault Cart Glissa, the Traitor Goblin Engineer Golbez, Crystal Collector Grafted Butcher Gustha's Scepter Hanna, Ship's Navigator Harnessed Snubhorn Hero of the Dunes Holistic Wisdom Hourglass of the Lost Icefall Idol of the Deep King Imperial Recovery Unit Interceptor Mechan
It looks awesome, reads great, and plays brutally well - provided you can stick him onto the battlefield