Each deck includes: Ready-to-play 100-card Commander deck 2 Traditional foil new-to- Magic legendary creatures that can serve as the deck's commander 8 Non-foil new-to- Magic rares from March of the Machine Commander specific to that deck 90 Non-foil Magic cards, including basic lands 1 Foil-etched display commander printed on thicker cardstock 10 Oversized March of the Machine Planechase cards, specific to the deck 1 Planar die for Planechase play 1 Collector Booster Sample Pack 1 Non-foil or traditional foil March of the Machine rare or mythic rare card Includes extended-art cards, select March of the Machine Commander cards, and select Multiverse Legends rares Does not include foil-etched, Halo foil, or serialized Booster Fun cards 1 Traditional foil uncommon Multiverse Legends card 10 Double-sided tokens A cardboard deck box and life counter March of the Machine Prerelease Pack One of the coolest ways to experience the latest cards is at the first events to have them: Prerelease events at your local game store

Regardless of that it is fair to say that tapping your lands to draw cards is more of a tempo cost, particularly in blue, than leaving them open
However, unlike those sets, it's unclear what form MTG Assassin's Creed and MTG Final Fantasy will take
Having that option available, along with commander damage, is excellent defense against lifegain
Typically, and regardless of whether Im playing with or without Commanders, Ive found that 30 hit points per player tends to be a great starting total