Blue is able to do this by simply outdrawing many of their opponents, as they have many cards that allow them to draw additional cards per turn, while at the same time possessing cards that counter the cards you try to play
An ability that triggers when a player casts a spell resolves before the spell that caused it to trigger
The green-based deck quickly ramped into Ulamog, the Ceaseless Hunger, but it often buckled to faster aggressive decks
(2024-11-08) If you gain an amount of life "for each" of something or "equal to the number" of something, that life is gained as one event and the last ability of Drogskol Reaver triggers only once
This might seem like something that could only happen in Commander with cards like Platinum Angel, and while Commander is probably the most reasonable home for "you can't lose the game" effects, there are actually not just one but two different ways of pulling off this feat in Standard as well