Spells and Traps While you are dueling, you can use Spell cards to help you attain the advantage by helping you grab the cards you need to execute your strategy
Hot Red Dragon Archfiend Abyss
Card Grading: Near Mint (NM) - Cards in Near Mint (NM) condition show minimal to no wear from shuffling, play or handling and can have a nearly unmarked surface, crisp corners and unblemished edges outside of a few minimal flaws

Provided Decklist: Monsters: 1 Yubel Terror Incarnate 3 Hamon, Lord of Striking Thunder Sacred Beast of Sinful Catastrophe 3 Raviel, Lord of Phantasms Sacred Beast of Endless Eternity 2 Vodnika the Fountain Spirit 1 Yubel 1 Spirit of Yubel 2 Uria, Lord of Searing Flames Sacred Beast of Cataclysmic Fire 1 Grapha, Dragon Lord of Dark World 1 The Orchestrator of the Sacred Beasts 1 Unchained Soul of Sharvara 3 Snoww, Unlight of Dark World 1 Gruesome Grave Squirmer 1 Samsara D Lotus 3 Martyr of the Sacred Beasts Spells: 1 One for One 2 Lightning Crash 1 Dark Corridor 3 Unleashing the Sacred Beasts 1 Dark World Accession 1 Nightmare Pain 3 Skyfire of the Sacred Beast 3 Nightmare Throne 1 Fallen Paradise of the Sacred Beasts Traps: 1 Abominable Chamber of the Unchained 2 Destruction Chant of the Sacred Beast Extra Deck: 1 Yubel The Loving Defender Forever 2 Phantasmal Sacred Beasts of Chaos 1 Phantasm Emperor Trilojig 1 Grapha, Dragon Overlord of Dark World 1 Phantom of Yubel 1 Superdreadnought Rail Cannon Gustav Rocket 1 Mercurium the Living Quicksilver 1 Superdreadnought Rail Cannon Gustav Max 1 Varudras, the Final Bringer of the End Times 1 Underworld Goddess of the Closed World 1 A Bao A Qu, the Lightless Shadow 1 Knightmare Unicorn 1 Unchained Soul Lord of Yama 1 Unchained Soul of Rage Note: This is continuing the style of Creative Deck Profile articles, designed to showcase a build through replays and an attached summary

This deck can make it so easily, and it puts up so much damage