Using the Mardu mana combination of red, black, and white, this deck focuses heavily on bringing cards back from your graveyard for a second chance at doing damage to your opponents, and the Commander even mills two cards every turn to try and put some spicy creatures in there for them to bring to the battlefield later in your turn
With high desire, understandably, comes a high price: over $100
Craterhoof Behemoth Craterhoof Behemoth is back, although its impact on a format like Standard remains to be seen
The Locust God wins with hasty insects, Nekusar, the Mindrazer and Niv-Mizzet, Parun deal enough damage with their card draw, and Xyris, the Writhing Storm makes enough snakes that plane is going to crash into you
But it brings two cards on arrival and then sits around doing things like attacking, blocking, and giving you options after it already did it's thing