Firemane Commando Best suited for decks that want to be attacking with a lot of creatures every turn, Firemane Commando is a nice source of card advantage
The warp ability adds flexibility, letting it reappear later for more value, and it pairs especially well with blink effects like Ephemerate to reuse the enter the battlefield trigger, and more importantly, make it stay for good instead of warping it out
Its slow and costs three colors, which are significant downsides, but Muldrotha could be good in the right deck
It just about sums up my feeling about the card as well
Like many catch-up cards, however, Keeper of the Accords effectiveness directly scales with how many opponents are ahead of you, and can be an absolutely dead card if youre already winning