There's a case to be made for any of them, and we've had the pleasure of testing not only Silverquill, but the Quandrix Unlimited and Prismari Performance decks, too
This means that the best enchantments MTG has are leagues stronger than sorceries or instants, since as long as they remain on the field, theyll continue applying their effects
Number Five This 6-drop 6/6 beater trample and haste is our only mono-colored dork in today's list, but they are worth removing colors for
Thanks to the always useful work of Frank Karsten, I have a handy chart showing the differences between the number of lands and the odds of hitting each early land drop, plus the odds of mana flood: The numbers for 17 lands in Limited are similar to the ones for 25 lands in Standard
If your opponent attacked with two 3/3's, he would both be dead